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And 20 Years Out? - Another Perspective.
I'm pretty clear that I don't really know what things will
be like twenty years from now -- all I have to do is think
back to twenty years ago (a year before the first IBM PC)
to realize that even my optimistic view of technology never
envisioned my current 1 GHz PC with its third-of-a-gigabyte
of memory and 40 gigabytes of disk space and broadband connection
to a global communications network. So, especially considering
that the rate of technology advancement is growing each year,
how could I possibly guess at twenty years from now?
But that doesn't stop some people from trying their best
to extrapolate where today's science, and tomorrow's ideas,
will take us, and RCFoC reader Tony Waltham brings our attention
to a series of future-looking articles from British Telecom
that I found interesting, if occasionally disquieting (http://www.btdomain.com/communications/articles_rethfuture.htm#01).
I'm not sure that I want to see all of these articles' prognostications
come true, but they certainly are valuable food for thought.
For example (with a bit of my interpretation thrown in),
the first article by BT's Ian Pearson peers through his crystal
ball to see computer intelligence catching up with human intelligence
by 2020 -- essentially, synthetic intelligence will be able
to pass the Turing Test (you won't be able to detect if you're
conversing with a human or an Artificial Intelligence -- see
Ray Kurzweil's recent books for more on this subject.) Such
AIs will be so good that they will far surpass the 1980s Eliza
"toy" psychoanalyst software, and will actually
pose as effective robotic psychiatrists.
Virtual environments, such as in today's game EverQuest (http://www.everquest.com/),
will become fully immersive 3D environments for both play
and work, bringing (dare I say it) a new dimension to telecommuting
and virtual meetings. And they will also bring new business
opportunities. For example, if we're going to be represented
by our avatars in virtual environments, won't we want them
to look their best? The purchase or rental of virtual fashions
may spark a very real industry (in fact it's already done
so in early virtual communities, such as in EverQuest's Norrath,
where people work long and hard to get just the right colored
robe, or that perfect flashy armor, that they want to be seen
wearing.)
Sensors, such as the growing number of municipal cameras
that watch vehicular and pedestrian traffic, will be augmented
by a vast number of tiny "smart dust" sensors that
will diligently fill up the greatly enhanced storage devices
of 2020. Everything will be connected, anywhere. Indeed, Ian
sees 75% of the global population being able to reach out
and touch the Internet. (Of course, he recognizes that not
everyone will be pleased with this level of technological
intrusion; he also envisions Luddite communities growing in
protest.)
By 2020, he sees the global Internet spelling the doom of
national currencies. Much as the Euro is becoming the common
coin of the European realm, Ian sees a global electronic currency
similarly becoming the coin of the virtual realm. And then,
because of the Internet's reach into the real world, he sees
it becoming the global currency of choice. (Think that's improbable?
E-gold (http://www.e-gold.com/) is working right now to establish
just such specie!)
Timeline.
And there's more to whet our technological whistle. BT offers
us a year-by-year timeline of innovations over the next 20
years. They include (in small part), some things that have
already happened, such as Casio's wristwatch camera and speech
dialing. But they go on to suggest things like "single
sheet PCs with processing built into the display" by
2002, synthetic organic life by 2003, 300 gigabit CD-ROMs
by 2004, and on-line voting in the UK by 2007 (which might
have saved us quite a bit of angst on this side of the pond,
this year.)
BT's timeline continues, seeing billion-transistor chips
by 2009. And by 2010, they foresee that the highest paid entertainment
star will be synthetic (think of today's popular synthetic
Japanese star, Kyoko Date, with ten more years of technology
under her virtual belt - http://www.kyokodate.com/ .)
DNA computers are foreseen by 2012, and by 2013 they suggest
that "computer agents [will] start being thought of as
colleagues, instead of tools." 2015 will see 3D videoconferencing,
2016 will bring to reality the Jetsons' "Rosie the household
robot, " and in 2017, machine knowledge will exceed human
knowledge. (I told you I hoped that all of these don't come
to pass.)
2018, they suggest, will bring the 1-petabit memory chip.
And 2020 will see "smart skin" that can help repair
the fragile humans that still inhabit the planet. Incongruously,
considering that I'm writing this at 37,000 feet while traveling
at 560 miles per hour, they expect that the planes of 2020,
although larger and with 6,000 miles of range, will still
be subsonic (no one-hour sub-orbital flights to the other
side of the globe.)
Ebusiness.
This series of BT articles continues by exploring the Ebusiness
of 2020, when 80% of homes have Internet access, most appliances
are Internet citizens, and "plug and play finally works."
(Hey, it does have its problems, but even today plug and play
is MUCH better than the pre-plug and play alternative!)
They expect that my COMDEX run-in with Aibo (http://www.compaq.com/rcfoc/20001127.html#_Toc499300003)
will have led to robotic pets becoming common, where "cute,
cuddly robotic pets provide extra amusement by ambushing the
cat." (I hope we can turn that behavior off.)
Customized clothes, cut to fit our body-scanned images, will
be common. And all of this Ebusiness will be lubricated by
"seamless electronic commerce" using the global
electronic currency we touched on earlier. Of course, as they
describe (and I won't give away why), this may lead to "playground
black markets," and to various forms of "barter
economies" that have significant tax-collection implications.
The role of banks will be considerably different than today,
when they will have to be far more agile.
The Future?
There are quite a few more forecasts in this interesting,
and perhaps a bit technologically controversial, series of
articles. And you, like I, may not agree with all of them;
indeed, we may hope that some results that ARE technologically
possible, do not occur. But the ideas are still worth reading,
and considering.
We know that many changes are going to occur over the next
twenty years, driven by changes in societies, in economies,
and by the rapidly changing face of computing. Consider that
in 1971, a 4004 microprocessor contained 2,300 transistors.
Today's Pentium 4 contains 42 million, and as we've learned
earlier in this issue, we may be seeing 400 million transistor
chips within 4 years. Imagine what the chips twenty years
from now will be capable of!
Which is why I believe that the more we consider how even
far-out ideas may intertwine and morph and play out, the better
we'll be able to guide our future into one that we can, quite
literally, live with.
Don't blink!
This is an excerpt from the "Rapidly Changing Face
of Computing, " a free weekly multimedia technology journal
written by Jeffrey R. Harrow, Principal Member of Technical
Staff for the Corporate Strategy group at Compaq. A more extensive
version of this discussion, as well as others around the innovations
and trends of contemporary computing and the technologies
that drive them, are available at http://www.compaq.com/rcfoc
. Jeff's opinions do not necessarily reflect the opinions
of Compaq. The RCFoC is a service of, and Copyright 2000,
Compaq Computer Corp."
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